Getting started with plugin development
Welcome to the world of game modding using the Oxide framework! This guide is the first step on your journey towards creating unique and immersive plugins that can add new layers of functionality to supported games.
Introduction to Oxide Plugin Development
Oxide is a powerful modding framework that allows developers to create plugins to modify and enhance gameplay on game servers. With Oxide, you can build plugins that introduce new features, tweak gameplay elements, and fundamentally transform the player experience.
Key Concepts
Before you dive in, there are a few key concepts to understand:
Plugins: These are self-contained bits of code which modify game server behavior. Plugins are distributed as CSharp (C#) files with a
.cs
file extension.Hooks: These are functions that get called by the game or by Oxide. By using hooks in your plugins, you can define what happens when certain game events occur.
Configuration: Most plugins generate a JSON configuration file that server administrators can use to change how the plugin works. Understanding how to create and manage configuration files is essential.
Data Files: Plugins can create data files in JSON format to store persistent information. These files are saved in the
oxide/data
directory.Permissions: Many plugins have permissions which must be assigned to users or groups in order to use certain plugin features. Implementing a proper permission system is crucial for server administration.
Commands: Plugins can add new commands that may be used by players or server administrators. This can include both console commands and chat commands.
Testing and Debugging: A significant part of plugin development is testing your creations and fixing any bugs that arise. Familiarizing yourself with debugging tools will save you time and frustration.
Next Steps
With these basic concepts in mind, you're ready to embark on your journey as an Oxide plugin developer! In the following sections, we'll dive into:
- Setting up your Development Environment
- Creating Your First Plugin
- Following Best Practices for plugin development
- Understanding Plugin Guidelines for publishing
Let's get started on your plugin development journey!