OnGibsSpawned
Usage
- No return behavior
Example Autogenerated
csharp
private void OnGibsSpawned( List<ServerGib> list`1, UnityEngine.GameObject creator )
{
Puts( "OnGibsSpawned works!" );
}Location
- ServerGib::CreateGibs(string entityToCreatePath, UnityEngine.GameObject creator, UnityEngine.GameObject gibSource, UnityEngine.Vector3 inheritVelocity, float spreadVelocity)
csharp
//---
{
Physics.IgnoreCollision(item2.GetCollider(), item.GetCollider(), ignore: true);
}
}
}
Interface.CallHook("OnGibsSpawned", list, creator);
return list;
}