OnGibsSpawned
Usage
- No return behavior
Example Autogenerated
csharp
private void OnGibsSpawned( List`1 list, GameObject creator )
{
Puts( "OnGibsSpawned works!" );
}
Location
- ServerGib::CreateGibs(string entityToCreatePath, UnityEngine.GameObject creator, UnityEngine.GameObject gibSource, UnityEngine.Vector3 inheritVelocity, float spreadVelocity)
csharp
//---
{
Physics.IgnoreCollision(current2.GetCollider(), current.GetCollider(), true);
}
}
}
Interface.CallHook("OnGibsSpawned", list, creator);
return list;
}