OnPlayerRecovered
Usage
- No return behavior
Example Autogenerated
csharp
private void OnPlayerRecovered( BasePlayer instance )
{
Puts( "OnPlayerRecovered works!" );
}
Location
- BasePlayer::RecoverFromWounded()
csharp
//---
this.SetPlayerFlag(BasePlayer.PlayerFlags.Incapacitated, false);
if (BaseGameMode.GetActiveGameMode(base.isServer))
{
BaseGameMode.GetActiveGameMode(base.isServer).OnPlayerRevived(null, this);
}
Interface.CallHook("OnPlayerRecovered", this);
}