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OnFireworkDesignChanged ​

Usage ​

  • No return behavior

Example Autogenerated ​

csharp
private void OnFireworkDesignChanged( PatternFirework instance, ProtoBuf.PatternFirework.Design design, BasePlayer player )
{
    Puts( "OnFireworkDesignChanged works!" );
}

Location ​

  • PatternFirework::ServerSetFireworkDesign(BaseEntity.RPCMessage rpc)
csharp
//---
		design.editedBy = rpc.player.userID;
		Facepunch.Rust.Analytics.Azure.OnUGCCreated(rpc.player, this, "firework_pattern", design.stars.Count);
	}
	Design?.Dispose();
	Design = design;
	Interface.CallHook("OnFireworkDesignChanged", this, design, rpc.player);
	SendNetworkUpdateImmediate();
}

Released under the MIT License.