OnPlayerMetabolize
Usage
- No return behavior
Example Autogenerated
csharp
private void OnPlayerMetabolize( PlayerMetabolism instance, BaseCombatEntity ownerEntity, float delta )
{
Puts( "OnPlayerMetabolize works!" );
}Location
- PlayerMetabolism::ServerUpdate(BaseCombatEntity ownerEntity, float delta)
csharp
public override bool ServerUpdate(BaseCombatEntity ownerEntity, float delta)
{
bool num = base.ServerUpdate(ownerEntity, delta);
Interface.CallHook("OnPlayerMetabolize", this, ownerEntity, delta);
bool flag = num;
if ((flag || isDirty || _needsFullSnapshot) && owner.IsConnected)
{
using (TimeWarning.New("PlayerMetabolism.ServerUpdate"))
{
//---