Skip to content

OnEngineStart

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void OnEngineStart( SmallEngine instance, BasePlayer player )
{
    Puts( "OnEngineStart works!" );
}

Location

  • SmallEngine::TurnOn(BaseEntity/RPCMessage msg)
csharp
[BaseEntity.RPC_Server, BaseEntity.RPC_Server.CallsPerSecond(5uL), BaseEntity.RPC_Server.IsVisible(3f)]
public void TurnOn(BaseEntity.RPCMessage msg)
{
	if (Interface.CallHook("OnEngineStart", this, msg.player) != null)
	{
		return;
	}
	if (!this.fuelSystem.HasFuel(false))
	{
//---

Released under the MIT License.