OnDefaultItemsReceive
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnDefaultItemsReceive( PlayerInventory instance )
{
Puts( "OnDefaultItemsReceive works!" );
}
Location
- PlayerInventory::GiveDefaultItems()
csharp
public void GiveDefaultItems()
{
if (Interface.CallHook("OnDefaultItemsReceive", this) != null)
{
return;
}
this.Strip();
BaseGameMode activeGameMode = BaseGameMode.GetActiveGameMode(true);
//---