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OnPlayerVanish

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnPlayerVanish( BasePlayer basePlayer )
{
    Puts( "OnPlayerVanish works!" );
}

Location

  • ConVar.Debugging::invis(ConsoleSystem/Arg arg)
csharp
//---
			expr_5D.SetHeld(false);
		}
		basePlayer.DisablePlayerCollider();
		Rust.Ai.SimpleAIMemory.AddIgnorePlayer(basePlayer);
		BaseEntity.Query.Server.RemovePlayer(basePlayer);
		Interface.CallHook("OnPlayerVanish", basePlayer);
		if (!Global.Runner.IsInvoking(new Action(Debugging.TickInvis)))
		{
			Global.Runner.InvokeRepeating(new Action(Debugging.TickInvis), 0f, 0f);
		}
	}
//---

Released under the MIT License.