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OnHotAirBalloonToggle

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void OnHotAirBalloonToggle( HotAirBalloon instance, BasePlayer player )
{
    Puts( "OnHotAirBalloonToggle works!" );
}

Location

  • HotAirBalloon::EngineSwitch(BaseEntity/RPCMessage msg)
csharp
[BaseEntity.RPC_Server, BaseEntity.RPC_Server.IsVisible(3f)]
public void EngineSwitch(BaseEntity.RPCMessage msg)
{
	if (Interface.CallHook("OnHotAirBalloonToggle", this, msg.player) != null)
	{
		return;
	}
	BasePlayer player = msg.player;
	if (player == null)
//---

Released under the MIT License.