OnPlayerHealthChange
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnPlayerHealthChange( BasePlayer instance, float oldvalue, float newvalue )
{
Puts( "OnPlayerHealthChange works!" );
}
Location
- BasePlayer::OnHealthChanged(float oldvalue, float newvalue)
csharp
public override void OnHealthChanged(float oldvalue, float newvalue)
{
if (Interface.CallHook("OnPlayerHealthChange", this, oldvalue, newvalue) != null)
{
return;
}
base.OnHealthChanged(oldvalue, newvalue);
if (!base.isServer)
//---