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OnItemRefill

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void OnItemRefill( Item item, BasePlayer player )
{
    Puts( "OnItemRefill works!" );
}

Location

  • ItemModRepair::ServerCommand(Item item, string command, BasePlayer player)
csharp
//---
		}
		if (item.conditionNormalized >= 1f)
		{
			return;
		}
		if (Interface.CallHook("OnItemRefill", item, player) != null)
		{
			return;
		}
		float conditionNormalized = item.conditionNormalized;
		float maxConditionNormalized = item.maxConditionNormalized;
//---

Released under the MIT License.