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CanLock

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void CanLock( BasePlayer player, CodeLock instance )
{
    Puts( "CanLock works!" );
}
csharp
private void CanLock( BasePlayer player, KeyLock instance )
{
    Puts( "CanLock works!" );
}

Location

  • CodeLock::TryLock(BaseEntity/RPCMessage rpc)
  • KeyLock::Lock(BasePlayer player)
csharp
//---
	}
	if (this.code.Length != 4)
	{
		return;
	}
	if (Interface.CallHook("CanLock", rpc.player, this) != null)
	{
		return;
	}
	if (!this.whitelistPlayers.Contains(rpc.player.userID))
	{
//---
csharp
//---
	}
	if (base.IsLocked())
	{
		return;
	}
	if (Interface.CallHook("CanLock", player, this) != null)
	{
		return;
	}
	if (!this.HasLockPermission(player))
	{
//---

Released under the MIT License.