CanEquipItem
Usage
- Return a bool value to override default behavior
Example Autogenerated
csharp
private bool? CanEquipItem( PlayerInventory instance, Item item, int targetSlot, BasePlayer player )
{
Puts( "CanEquipItem works!" );
return null;
}Location
- PlayerInventory::CanEquipItem(BasePlayer player, Item item, int targetSlot)
csharp
private bool CanEquipItem(BasePlayer player, Item item, int targetSlot)
{
object obj = Interface.CallHook("CanEquipItem", this, item, targetSlot, player);
if (obj is bool)
{
return (bool)obj;
}
if ((item.info.flags & ItemDefinition.Flag.NotAllowedInBelt) != 0)
//---