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OnRackedWeaponMount

Usage

  • Return a non-null value or bool to override default behavior

Example Autogenerated

csharp
private void OnRackedWeaponMount( Item item, BasePlayer player, WeaponRack instance )
{
    Puts( "OnRackedWeaponMount works!" );
}

Location

  • WeaponRack::MountWeapon(Item item, BasePlayer player, int gridCellIndex, int rotation, bool sendUpdate)
csharp
//---
	}
	if (player == null)
	{
		return false;
	}
	object returnvar = Interface.CallHook("OnRackedWeaponMount", item, player, this);
	if (returnvar != null)
	{
		return returnvar is bool && (bool)returnvar;
	}
	int itemid = item.info.itemid;
//---

Released under the MIT License.