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CanUpdateSign

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void CanUpdateSign( BasePlayer player, CarvablePumpkin instance )
{
    Puts( "CanUpdateSign works!" );
}
csharp
private void CanUpdateSign( BasePlayer player, PhotoFrame instance )
{
    Puts( "CanUpdateSign works!" );
}
csharp
private void CanUpdateSign( BasePlayer player, Signage instance )
{
    Puts( "CanUpdateSign works!" );
}

Location

  • CarvablePumpkin::CanUpdateSign(BasePlayer player)
  • PhotoFrame::CanUpdateSign(BasePlayer player)
  • Signage::CanUpdateSign(BasePlayer player)
csharp
public virtual bool CanUpdateSign(BasePlayer player)
{
	object returnvar = Interface.CallHook("CanUpdateSign", player, this);
	if (returnvar is bool)
	{
		return (bool)returnvar;
	}
	return player.IsAdmin || player.IsDeveloper || (player.CanBuild() && (!base.IsLocked() || player.userID == base.OwnerID));
//---
csharp
public bool CanUpdateSign(BasePlayer player)
{
	object returnvar = Interface.CallHook("CanUpdateSign", player, this);
	if (returnvar is bool)
	{
		return (bool)returnvar;
	}
	return player.IsAdmin || player.IsDeveloper || (player.CanBuild() && (!base.IsLocked() || player.userID == base.OwnerID));
//---
csharp
public virtual bool CanUpdateSign(BasePlayer player)
{
	object returnvar = Interface.CallHook("CanUpdateSign", player, this);
	if (returnvar is bool)
	{
		return (bool)returnvar;
	}
	if (player.IsAdmin || player.IsDeveloper)
//---

Released under the MIT License.