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OnTurretRotate

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private object OnTurretRotate( AutoTurret instance, BasePlayer player )
{
    Puts( "OnTurretRotate works!" );
    return null;
}

Location

  • AutoTurret::FlipAim(BaseEntity.RPCMessage rpc)
csharp
[RPC_Server.IsVisible(3f)]
[RPC_Server]
private void FlipAim(RPCMessage rpc)
{
	if (!IsOnline() && IsAuthed(rpc.player) && !booting && Interface.CallHook("OnTurretRotate", this, rpc.player) == null)
	{
		base.transform.rotation = Quaternion.LookRotation(-base.transform.forward, base.transform.up);
		SendNetworkUpdate();
	}
}

Released under the MIT License.