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OnRunPlayerMetabolism

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void OnRunPlayerMetabolism( PlayerMetabolism instance, BaseCombatEntity ownerEntity, float delta )
{
    Puts( "OnRunPlayerMetabolism works!" );
}

Location

  • PlayerMetabolism::RunMetabolism(BaseCombatEntity ownerEntity, float delta)
csharp
protected override void RunMetabolism(BaseCombatEntity ownerEntity, float delta)
{
	if (Interface.CallHook("OnRunPlayerMetabolism", this, ownerEntity, delta) != null)
	{
		return;
	}
	BaseGameMode activeGameMode = BaseGameMode.GetActiveGameMode(true);
	float num = this.owner.currentTemperature;
//---

Released under the MIT License.