OnHorseLead
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnHorseLead( RidableHorse instance, BasePlayer player )
{
Puts( "OnHorseLead works!" );
}
Location
- RidableHorse::SERVER_Lead(BaseEntity/RPCMessage msg)
csharp
//---
}
else if (!this.CanStopLead(player))
{
return;
}
if (Interface.CallHook("OnHorseLead", this, player) != null)
{
return;
}
this.SetLeading(flag ? player : null);
}