OnEntitySaved
Usage
- No return behavior
Example Autogenerated
csharp
private void OnEntitySaved( BaseNetworkable baseNetworkable, BaseNetworkable.SaveInfo saveInfo )
{
Puts( "OnEntitySaved works!" );
}
Location
- RustCore::IOnEntitySaved(BaseNetworkable baseNetworkable, BaseNetworkable.SaveInfo saveInfo)
csharp
private void IOnEntitySaved(BaseNetworkable baseNetworkable, BaseNetworkable.SaveInfo saveInfo)
{
// Only call when saving for the network since we don't expect plugins to want to intercept saving to disk
if (!serverInitialized || saveInfo.forConnection == null)
{
return;
}
Interface.CallHook("OnEntitySaved", baseNetworkable, saveInfo);
}