OnDefaultItemsReceived
Usage
- No return behavior
Example Autogenerated
csharp
private void OnDefaultItemsReceived( PlayerInventory instance )
{
Puts( "OnDefaultItemsReceived works!" );
}Location
- PlayerInventory::GiveDefaultItems()
csharp
//---
{
TryGiveItem("snowball", 0uL, containerBelt);
TryGiveItem("snowball", 0uL, containerBelt);
TryGiveItem("snowball", 0uL, containerBelt);
}
Interface.CallHook("OnDefaultItemsReceived", this);
void GiveDefaultItemWithSkin(string convarSkinName, string itemShortName)
{
ulong num = 0uL;
int infoInt = base.baseEntity.GetInfoInt(convarSkinName, 0);
bool flag = false;
//---