OnPlayerDismountFailed
Usage
- No return behavior
Example Autogenerated
csharp
private void OnPlayerDismountFailed( BasePlayer player, BaseMountable instance )
{
Puts( "OnPlayerDismountFailed works!" );
}Location
- BaseMountable::RPC_WantsDismount(BaseEntity.RPCMessage msg)
csharp
//---
public void RPC_WantsDismount(RPCMessage msg)
{
BasePlayer player = msg.player;
if (!HasValidDismountPosition(player))
{
Interface.CallHook("OnPlayerDismountFailed", player, this);
}
else if (Interface.CallHook("OnPlayerWantsDismount", player, this) == null && (!(player != null) || !player.IsRestrained))
{
AttemptDismount(player);
}
//---