CanBeHomingTargeted
Usage
- Return a bool value to override default behavior
Example Autogenerated
csharp
private bool? CanBeHomingTargeted( BaseHelicopter instance )
{
Puts( "CanBeHomingTargeted works!" );
return null;
}csharp
private bool? CanBeHomingTargeted( CH47Helicopter instance )
{
Puts( "CanBeHomingTargeted works!" );
return null;
}csharp
private bool? CanBeHomingTargeted( HeliPilotFlare instance )
{
Puts( "CanBeHomingTargeted works!" );
return null;
}csharp
private bool? CanBeHomingTargeted( PatrolHelicopter instance )
{
Puts( "CanBeHomingTargeted works!" );
return null;
}csharp
private bool? CanBeHomingTargeted( PlayerHelicopter instance )
{
Puts( "CanBeHomingTargeted works!" );
return null;
}Location
- BaseHelicopter::IsValidHomingTarget()
- CH47Helicopter::IsValidHomingTarget()
- HeliPilotFlare::IsValidHomingTarget()
- PatrolHelicopter::IsValidHomingTarget()
- PlayerHelicopter::IsValidHomingTarget()
csharp
public virtual bool IsValidHomingTarget()
{
object obj = Interface.CallHook("CanBeHomingTargeted", this);
if (obj is bool)
{
return (bool)obj;
}
return true;
//---csharp
public override bool IsValidHomingTarget()
{
object obj = Interface.CallHook("CanBeHomingTargeted", this);
if (obj is bool)
{
return (bool)obj;
}
return false;
//---csharp
public bool IsValidHomingTarget()
{
object obj = Interface.CallHook("CanBeHomingTargeted", this);
if (obj is bool)
{
return (bool)obj;
}
return true;
//---csharp
public bool IsValidHomingTarget()
{
object obj = Interface.CallHook("CanBeHomingTargeted", this);
if (obj is bool)
{
return (bool)obj;
}
return true;
//---csharp
public override bool IsValidHomingTarget()
{
object obj = Interface.CallHook("CanBeHomingTargeted", this);
if (obj is bool)
{
return (bool)obj;
}
return IsOn();
//---