CanMannequinSwap
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object CanMannequinSwap( Mannequin instance, BasePlayer player )
{
Puts( "CanMannequinSwap works!" );
return null;
}Location
- Mannequin::Server_RequestSwap(BaseEntity.RPCMessage msg)
csharp
//---
if (IsEquipping())
{
return;
}
BasePlayer player = msg.player;
if (!CanBeLooted(player) || player.IsDead() || Interface.CallHook("CanMannequinSwap", this, player) != null)
{
return;
}
BaseLock baseLock = GetLock();
if (baseLock != null && !baseLock.OnTryToOpen(player))
//---