OnLootItem
Usage
- No return behavior
Example Autogenerated
csharp
private void OnLootItem( PlayerLoot instance, Item item )
{
Puts( "OnLootItem works!" );
}Location
- PlayerLoot::StartLootingItem(Item item)
csharp
//---
_markDirtyCallback = MarkDirty;
}
item.contents.onDirty += _markDirtyCallback;
itemSource = item;
entitySource = item.GetWorldEntity();
Interface.CallHook("OnLootItem", GetComponent<BasePlayer>(), item);
MarkDirty();
}
}