OnTeamCreate
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnTeamCreate( BasePlayer player )
{
Puts( "OnTeamCreate works!" );
}Location
- RelationshipManager::TryCreateTeam(BasePlayer player)
csharp
//---
{
if (player.currentTeam != 0uL)
{
return;
}
if (Interface.CallHook("OnTeamCreate", player) != null)
{
return;
}
RelationshipManager.PlayerTeam playerTeam = RelationshipManager.ServerInstance.CreateTeam();
playerTeam.teamLeader = player.userID;
//---