OnApartmentMasterKeyPurchased
Usage
- No return behavior
Example Autogenerated
csharp
private void OnApartmentMasterKeyPurchased( BasePlayer player, Item item )
{
Puts( "OnApartmentMasterKeyPurchased works!" );
}Location
- NPCApartmentSecurity::OnPurchaseKey(BasePlayer player, UnityEngine.Vector3 position)
csharp
//---
Item item = ItemManager.Create(masterKeyDef, 1, 0uL, isServerSide: true, 0uL);
if (item != null)
{
item.AddItemOwnership(player, ItemOwnershipPhrases.VendorSale);
player.GiveItem(item, GiveItemReason.PickedUp);
Interface.CallHook("OnApartmentMasterKeyPurchased", player, item);
}
}
}