OnVendingShopRename
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnVendingShopRename( VendingMachine instance, string obj, BasePlayer player )
{
Puts( "OnVendingShopRename works!" );
}
Location
- VendingMachine::RPC_UpdateShopName(BaseEntity/RPCMessage msg)
csharp
//---
{
BasePlayer player = msg.player;
string obj = msg.read.String(32, false);
if (this.CanPlayerAdmin(player))
{
if (Interface.CallHook("OnVendingShopRename", this, obj, player) != null)
{
return;
}
this.shopName = obj;
this.UpdateMapMarker(false);
//---