OnVendingShopRename
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object OnVendingShopRename( VendingMachine instance, string text, BasePlayer player )
{
Puts( "OnVendingShopRename works!" );
return null;
}Location
- VendingMachine::RPC_UpdateShopName(BaseEntity.RPCMessage msg)
csharp
//---
public virtual void RPC_UpdateShopName(RPCMessage msg)
{
BasePlayer player = msg.player;
string text = msg.read.String(32);
if (CanPlayerAdmin(player) && Interface.CallHook("OnVendingShopRename", this, text, player) == null && text != shopName)
{
shopName = text;
nameLastEditedBy = player.userID.Get();
UpdateMapMarker();
Facepunch.Rust.Analytics.Azure.OnUGCCreated(player, this, "vending_machine_name", text.Length);
//---