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OnQuarryToggle

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private object OnQuarryToggle( MiningQuarry miningQuarry, BasePlayer player )
{
    Puts( "OnQuarryToggle works!" );
    return null;
}

Location

  • EngineSwitch::StartEngine(BaseEntity.RPCMessage msg)
  • EngineSwitch::StopEngine(BaseEntity.RPCMessage msg)
csharp
[RPC_Server]
[RPC_Server.MaxDistance(3f)]
public void StartEngine(RPCMessage msg)
{
	MiningQuarry miningQuarry = GetParentEntity() as MiningQuarry;
	if ((bool)miningQuarry && Interface.CallHook("OnQuarryToggle", miningQuarry, msg.player) == null)
	{
		miningQuarry.EngineSwitch(isOn: true);
		Interface.CallHook("OnQuarryToggled", miningQuarry, msg.player);
	}
}
csharp
[RPC_Server.MaxDistance(3f)]
[RPC_Server]
public void StopEngine(RPCMessage msg)
{
	MiningQuarry miningQuarry = GetParentEntity() as MiningQuarry;
	if ((bool)miningQuarry && Interface.CallHook("OnQuarryToggle", miningQuarry, msg.player) == null)
	{
		miningQuarry.EngineSwitch(isOn: false);
		Interface.CallHook("OnQuarryToggled", miningQuarry, msg.player);
	}
}

Released under the MIT License.