OnPlayerPveDamage
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object OnPlayerPveDamage( BaseEntity Initiator, HitInfo info, BuildingBlock instance )
{
Puts( "OnPlayerPveDamage works!" );
return null;
}Location
- BuildingBlock::Hurt(HitInfo info)
csharp
public override void Hurt(HitInfo info)
{
if (ConVar.Server.pve && (bool)info.Initiator && info.Initiator is BasePlayer)
{
if (Interface.CallHook("OnPlayerPveDamage", info.Initiator, info, this) == null)
{
(info.Initiator as BasePlayer).Hurt(info.damageTypes.Total(), DamageType.Generic);
}
}
else
//---