OnSamSiteModeToggle
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnSamSiteModeToggle( SamSite instance, BasePlayer player, bool flag )
{
Puts( "OnSamSiteModeToggle works!" );
}
Location
- SamSite::ToggleDefenderMode(BaseEntity/RPCMessage msg)
csharp
//---
bool flag = msg.read.Bit();
if (flag == this.IsInDefenderMode())
{
return;
}
if (Interface.CallHook("OnSamSiteModeToggle", this, player, flag) != null)
{
return;
}
base.SetFlag(this.Flag_ManuallySetMode, flag, false, true);
base.SetFlag(this.Flag_TargetMode, flag, false, true);
//---