OnPlayerSleepEnded
Usage
- No return behavior
Example Autogenerated
csharp
private void OnPlayerSleepEnded( BasePlayer instance )
{
Puts( "OnPlayerSleepEnded works!" );
}
Location
- BasePlayer::EndSleeping()
csharp
//---
base.ForceUpdateTriggers(true, true, true);
}
this.inventory.containerMain.OnChanged();
this.inventory.containerBelt.OnChanged();
this.inventory.containerWear.OnChanged();
Interface.CallHook("OnPlayerSleepEnded", this);
EACServer.LogPlayerSpawn(this);
if (this.TotalPingCount > 0)
{
this.SendPingsToClient();
}
//---