OnItemUnwrap
Usage
- Return a non-null value or bool to override default behavior
Example Autogenerated
csharp
private void OnItemUnwrap( Item item, BasePlayer player, ItemModUnwrap instance )
{
Puts( "OnItemUnwrap works!" );
}
Location
- ItemModUnwrap::ServerCommand(Item item, string command, BasePlayer player)
csharp
//---
{
if (item.amount <= 0)
{
return;
}
if (Interface.CallHook("OnItemUnwrap", item, player, this) != null)
{
return;
}
item.UseItem(1);
int num = UnityEngine.Random.Range(this.minTries, this.maxTries + 1);
//---