CanUseGesture
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void CanUseGesture( BasePlayer player, GestureConfig instance )
{
Puts( "CanUseGesture works!" );
}
Location
- GestureConfig::IsOwnedBy(BasePlayer player, bool allowCinematic)
csharp
public bool IsOwnedBy(BasePlayer player, bool allowCinematic = false)
{
object returnvar = Interface.CallHook("CanUseGesture", player, this);
if (returnvar is bool)
{
return (bool)returnvar;
}
if (this.forceUnlock)
//---