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OnTerrainCreate

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnTerrainCreate( TerrainGenerator instance )
{
    Puts( "OnTerrainCreate works!" );
}

Location

  • TerrainGenerator::CreateTerrain(int heightmapResolution, int alphamapResolution)
csharp
public GameObject CreateTerrain(int heightmapResolution, int alphamapResolution)
{
	Interface.CallHook("OnTerrainCreate", this);
	TerrainData terrainData = new TerrainData();
	terrainData.baseMapResolution = TerrainGenerator.GetBaseMapRes();
	terrainData.heightmapResolution = heightmapResolution;
	terrainData.alphamapResolution = alphamapResolution;
	terrainData.size = new Vector3(World.Size, 1000f, World.Size);
//---

Released under the MIT License.