OnShopAcceptClick
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnShopAcceptClick( ShopFront instance, BasePlayer player )
{
Puts( "OnShopAcceptClick works!" );
}
Location
- ShopFront::AcceptClicked(BaseEntity/RPCMessage msg)
csharp
//---
}
if (this.vendorPlayer == null || this.customerPlayer == null)
{
return;
}
if (Interface.CallHook("OnShopAcceptClick", this, msg.player) != null)
{
return;
}
if (this.IsPlayerVendor(msg.player))
{
//---