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OnPlayerDisconnected

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnPlayerDisconnected( BasePlayer basePlayer, string strReason )
{
    Puts( "OnPlayerDisconnected works!" );
}

Location

  • ServerMgr::OnDisconnected(string strReason, Network.Connection connection)
csharp
//---
	}
	EACServer.OnLeaveGame(connection);
	BasePlayer basePlayer = connection.player as BasePlayer;
	if (basePlayer != null)
	{
		Interface.CallHook("OnPlayerDisconnected", basePlayer, strReason);
		basePlayer.OnDisconnected();
	}
	if (connection.authStatusNexus == "ok")
	{
		NexusServer.Logout(connection.userid);
//---

Released under the MIT License.