OnPlayerMarkersSend
Called before map markers are sent to the client. Allows adding new or manipulating existing markers.
Usage
- No return behavior
Example Autogenerated
csharp
private void OnPlayerMarkersSend( BasePlayer instance, MapNoteList mapNoteList )
{
Puts( "OnPlayerMarkersSend works!" );
}
Location
- BasePlayer::SendMarkersToClient()
csharp
//---
}
if (this.State.pointsOfInterest != null)
{
mapNoteList.notes.AddRange(this.State.pointsOfInterest);
}
Interface.CallHook("OnPlayerMarkersSend", this, mapNoteList);
base.ClientRPC<MapNoteList>(RpcTarget.Player("Client_ReceiveMarkers", this), mapNoteList);
mapNoteList.notes.Clear();
}
}