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OnPlayerUnvanished

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnPlayerUnvanished( BasePlayer basePlayer )
{
    Puts( "OnPlayerUnvanished works!" );
}

Location

  • ConVar.Debugging::invis(ConsoleSystem/Arg arg)
csharp
//---
		}
		Rust.Ai.SimpleAIMemory.RemoveIgnorePlayer(basePlayer);
		BaseEntity.Query.Server.RemovePlayer(basePlayer);
		BaseEntity.Query.Server.AddPlayer(basePlayer);
	}
	Interface.CallHook("OnPlayerUnvanished", basePlayer);
	arg.ReplyWith("Invis: " + basePlayer.isInvisible.ToString());
	basePlayer.Command("debug.setinvis_ui", new object[]
	{
		basePlayer.isInvisible
	});
//---

Released under the MIT License.