OnTurretClearList
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnTurretClearList( AutoTurret instance, BasePlayer player )
{
Puts( "OnTurretClearList works!" );
}
Location
- AutoTurret::ClearList(BaseEntity/RPCMessage rpc)
csharp
//---
{
if (this.booting || this.IsOnline() || !this.IsAuthed(rpc.player))
{
return;
}
if (Interface.CallHook("OnTurretClearList", this, rpc.player) != null)
{
return;
}
this.authorizedPlayers.Clear();
this.authDirty = true;
//---