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OnLockRemove

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void OnLockRemove( ModularCar carOccupant, BasePlayer player )
{
    Puts( "OnLockRemove works!" );
}

Location

  • ModularCarGarage::RPC_RequestRemoveLock(BaseEntity/RPCMessage msg)
csharp
//---
	}
	if (!this.carOccupant.CarLock.HasALock)
	{
		return;
	}
	if (Interface.CallHook("OnLockRemove", this.carOccupant, msg.player) != null)
	{
		return;
	}
	this.carOccupant.CarLock.RemoveLock();
	Effect.server.Run(this.addRemoveLockEffect.resourcePath, this, 0u, Vector3.zero, Vector3.zero, null, false, null);
//---

Released under the MIT License.