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OnLockRemove

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private object OnLockRemove( ModularCar carOccupant, BasePlayer player )
{
    Puts( "OnLockRemove works!" );
    return null;
}

Location

  • ModularCarGarage::RPC_RequestRemoveLock(BaseEntity.RPCMessage msg)
csharp
[RPC_Server.MaxDistance(3f)]
[RPC_Server]
[RPC_Server.IsVisible(3f)]
public void RPC_RequestRemoveLock(RPCMessage msg)
{
	if (HasOccupant && carOccupant.CarLock.HasALock && Interface.CallHook("OnLockRemove", carOccupant, msg.player) == null)
	{
		carOccupant.CarLock.RemoveLock();
		Effect.server.Run(addRemoveLockEffect.resourcePath, this, 0u, Vector3.zero, Vector3.zero);
	}
}

Released under the MIT License.