OnButtonPress
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnButtonPress( PressButton instance, BasePlayer player )
{
Puts( "OnButtonPress works!" );
}
Location
- PressButton::RPC_Press(BaseEntity/RPCMessage msg)
csharp
[BaseEntity.RPC_Server, BaseEntity.RPC_Server.IsVisible(3f)]
public void RPC_Press(BaseEntity.RPCMessage msg)
{
if (Interface.CallHook("OnButtonPress", this, msg.player) != null)
{
return;
}
this.Press();
}