OnInventoryItemFind
Usage
- Return a Item value to override default behavior
Example Autogenerated
csharp
private Item? OnInventoryItemFind( PlayerInventory instance, int id )
{
Puts( "OnInventoryItemFind works!" );
return null;
}Location
- PlayerInventory::FindItemByItemID(int id)
csharp
public Item FindItemByItemID(int id)
{
object obj = Interface.CallHook("OnInventoryItemFind", this, id);
if (obj is Item)
{
return (Item)obj;
}
if (containerMain != null)
//---