OnDestroyUI
Usage
- No return behavior
Example Autogenerated
csharp
private void OnDestroyUI( BasePlayer player, string elem )
{
Puts( "OnDestroyUI works!" );
}
Location
- CUIHelper::DestroyUi(BasePlayer player, string elem)
csharp
public static bool DestroyUi(BasePlayer player, string elem)
{
if (player?.net != null)
{
Interface.CallHook("OnDestroyUI", player, elem);
CommunityEntity.ServerInstance.ClientRPC(RpcTarget.Player("DestroyUI", player.net.connection ), elem);
return true;
}
return false;
}