OnRidableAnimalClaim
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnRidableAnimalClaim( BaseRidableAnimal instance, BasePlayer player, Item item )
{
Puts( "OnRidableAnimalClaim works!" );
}
csharp
private void OnRidableAnimalClaim( RidableHorse2 instance, BasePlayer player, Item purchaseToken )
{
Puts( "OnRidableAnimalClaim works!" );
}
Location
- BaseRidableAnimal::RPC_Claim(BaseEntity/RPCMessage msg)
- RidableHorse2::SERVER_Claim(BaseEntity/RPCMessage msg)
csharp
//---
Item item = this.GetPurchaseToken(player, tokenItemID);
if (item == null)
{
return;
}
if (Interface.CallHook("OnRidableAnimalClaim", this, player, item) != null)
{
return;
}
base.SetFlag(BaseEntity.Flags.Reserved2, false, false, true);
this.OnClaimedWithToken(item);
//---
csharp
//---
Item purchaseToken = this.GetPurchaseToken(player, tokenItemID);
if (purchaseToken == null)
{
return;
}
if (Interface.CallHook("OnRidableAnimalClaim", this, player, purchaseToken) != null)
{
return;
}
base.SetFlag(BaseEntity.Flags.Reserved2, false, false, true);
this.OnClaimedWithToken(purchaseToken);
//---