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CanMountEntity

Usage

  • Return a non-null value to override default behavior

Example Autogenerated

csharp
private void CanMountEntity( BasePlayer player, BaseMountable instance )
{
    Puts( "CanMountEntity works!" );
}

Location

  • BaseMountable::MountPlayer(BasePlayer player)
csharp
//---
	}
	if (this.mountAnchor == null)
	{
		return;
	}
	if (Interface.CallHook("CanMountEntity", player, this) != null)
	{
		return;
	}
	player.EnsureDismounted();
	this._mounted = player;
//---

Released under the MIT License.