CanMountEntity
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object CanMountEntity( BasePlayer player, BaseMountable instance )
{
Puts( "CanMountEntity works!" );
return null;
}Location
- BaseMountable::MountPlayer(BasePlayer player)
csharp
public void MountPlayer(BasePlayer player)
{
if (!(_mounted != null) && !(mountAnchor == null) && Interface.CallHook("CanMountEntity", player, this) == null)
{
player.EnsureDismounted();
_mounted = player;
Transform transform = mountAnchor;
player.SetMounted(this);
//---