CanMountEntity
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void CanMountEntity( BasePlayer player, BaseMountable instance )
{
Puts( "CanMountEntity works!" );
}
Location
- BaseMountable::MountPlayer(BasePlayer player)
csharp
//---
}
if (this.mountAnchor == null)
{
return;
}
if (Interface.CallHook("CanMountEntity", player, this) != null)
{
return;
}
player.EnsureDismounted();
this._mounted = player;
//---