OnFogOfWarImageUpdate
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnFogOfWarImageUpdate( BasePlayer instance, byte b, byte b2, uint num, uint num2, Byte[] i )
{
Puts( "OnFogOfWarImageUpdate works!" );
}Location
- BasePlayer::FogImageUpdate(BaseEntity/RPCMessage msg)
csharp
//---
byte[] array = msg.read.BytesWithSize(10485760u, false);
if (array == null)
{
return;
}
if (Interface.CallHook("OnFogOfWarImageUpdate", this, b, b2, num, num2, array) != null)
{
return;
}
FileStorage.server.RemoveEntityNum(this.net.ID, num2);
uint value = FileStorage.server.Store(array, FileStorage.Type.png, this.net.ID, num2);
//---