OnSendModelState
Usage
- No return behavior
Example Autogenerated
csharp
private void OnSendModelState( )
{
Puts( "OnSendModelState works!" );
}
Location
- BasePlayer::SendModelState(bool force)
csharp
//---
this.modelState.sleeping = this.IsSleeping();
this.modelState.mounted = this.isMounted;
this.modelState.relaxed = this.IsRelaxed();
this.modelState.onPhone = (this.HasActiveTelephone && !this.activeTelephone.IsMobile);
this.modelState.crawling = this.IsCrawling();
if (base.limitNetworking || Interface.CallHook("OnSendModelState", this) != null)
{
return;
}
this.modelState.loading = this.IsLoadingAfterTransfer();
base.ClientRPC<ModelState>(RpcTarget.NetworkGroup("OnModelState"), this.modelState);
//---