Skip to content

OnSendModelState ​

Usage ​

  • Return a non-null value to override default behavior

Example Autogenerated ​

csharp
private object OnSendModelState( BasePlayer instance )
{
    Puts( "OnSendModelState works!" );
    return null;
}

Location ​

  • BasePlayer::SendModelState(bool force)
csharp
//---
		}
		else
		{
			modelState.CopyTo(lastModelState);
		}
		if (!base.limitNetworking && Interface.CallHook("OnSendModelState", this) == null)
		{
			ClientRPC(RpcTarget.NetworkGroup("OnModelState"), modelState);
		}
	}
}

Released under the MIT License.