OnSendModelState
Usage
- No return behavior
Example Autogenerated
csharp
private void OnSendModelState( )
{
Puts( "OnSendModelState works!" );
}Location
- BasePlayer::SendModelState(bool force)
csharp
//---
}
else
{
this.modelState.CopyTo(this.lastModelState);
}
if (base.limitNetworking || Interface.CallHook("OnSendModelState", this) != null)
{
return;
}
base.ClientRPC(RpcTarget.NetworkGroup("OnModelState"), this.modelState);
}