OnPlayerSpectate
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void OnPlayerSpectate( BasePlayer instance, string spectateFilter )
{
Puts( "OnPlayerSpectate works!" );
}
Location
- BasePlayer::StartSpectating()
csharp
//---
{
if (this.IsSpectating())
{
return;
}
if (Interface.CallHook("OnPlayerSpectate", this, this.spectateFilter) != null)
{
return;
}
this.SetPlayerFlag(BasePlayer.PlayerFlags.Spectating, true);
base.gameObject.SetLayerRecursive(10);
//---