OnCodeEntered
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object OnCodeEntered( CodeLock instance, BasePlayer player, string text )
{
Puts( "OnCodeEntered works!" );
return null;
}Location
- CodeLock::UnlockWithCode(BaseEntity.RPCMessage rpc)
csharp
//---
if (!rpc.player.CanInteract() || !IsLocked() || IsCodeEntryBlocked())
{
return;
}
string text = rpc.read.String();
if (Interface.CallHook("OnCodeEntered", this, rpc.player, text) != null)
{
return;
}
bool flag = text == guestCode;
bool flag2 = text == code;
//---