CanEntityBeHostile
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private void CanEntityBeHostile( BaseCombatEntity instance )
{
Puts( "CanEntityBeHostile works!" );
}
csharp
private void CanEntityBeHostile( BasePlayer instance )
{
Puts( "CanEntityBeHostile works!" );
}
Location
- BaseCombatEntity::IsHostile()
- BasePlayer::IsHostile()
csharp
public virtual bool IsHostile()
{
object returnvar = Interface.CallHook("CanEntityBeHostile", this);
if (returnvar is bool)
{
return (bool)returnvar;
}
return this.unHostileTime > Time.realtimeSinceStartup;
//---
csharp
public override bool IsHostile()
{
object returnvar = Interface.CallHook("CanEntityBeHostile", this);
if (returnvar is bool)
{
return (bool)returnvar;
}
return this.State.unHostileTimestamp > TimeEx.currentTimestamp;
//---